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Jacob Holland
Weyland-Vulcan Industries Alliance not Found
56
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Posted - 2012.07.26 08:09:00 -
[1] - Quote
A few observations...
The Hulk and the Mackinaw both have three additional slots over their T1 counterparts, as these slots are mids the modules which can be fitted into them all require at least 1MW of PG... And yet there is no increase in the ships' powergrids.
The cargo bays are too small unless simultaneously the volume of the mining crystals is going to be reduced. For a Covetor or a Hulk a set of crystals for another ore type is 150m3 - with spare crystals that means you can only carry the equipment for two ore types... and you only see belts with two ore types in very high sec systems. It could be argued that the Hulk and Covetor are designed for gang mining and their spare crystals are carried by the Orca but even the Retriever and Mackinaw which are designed to work without even a hauler would be entirely reliant on the right click reload in order to approach three ore types. Not only that but the cargoes are too small to allow the use of a can to keep your all but burned out crystals and your stacks of brand new ones seperate from the ones you're actually using.
The movement of the Mack's Icemining and the Skiff's Mercoxit bonus to rigs is inappropriate from my perspective. Rigs should not be requisite to the ship's function and forcing ice miners to sacrifice tank (the only rigs I can perceive a use for given the smaller cargobay) in order to operate seems foolish.
I would therefore suggest:
Increase the PG on the Hulk and Mack by three megawatts, one for each additional slot they have over their T1 counterparts.
Reduce Mining crystal volume tenfold (to 5m3) to allow a reasonable number of ore types and the use of a can to manage the singletons. or Increase the cargobay to allow a large can as well as "active" sets of crystals.
I have no options for the icemining and Merc rigs... |

Jacob Holland
Weyland-Vulcan Industries Alliance not Found
56
|
Posted - 2012.07.26 12:34:00 -
[2] - Quote
Dave stark wrote:ideally i'd like to see 5750 ore / 2250 cargo. increasing the cargo bay to accommodate a GSC would reduce the ore bay to a size insufficient to hold a full cycle of ore.
No need for a GSC, just a large would do the job, as long as there was sufficient additional cargo for the "active" sets of singletons... A medium could cut it in a pinch but only close to home, and only on the skiff and just barely the Mack.
Haffsol wrote:also, I honestly can't see how you may say the crystal problem even exists. If you solo mine how long are you staying out there, 36 hrs without docking? I don't think so, so check your crystals before undocking and fly safe. If you're in a fleet, as you are supposed to be, the orca/hauler can keep all the crystals you want and give some to those who need them when necessary. That argument can work for the Hulk and Covetor which are the gang mining ships but it doesn't work for the other barges which are supposedly designed not to need an Orca (or even a hauler in the case of the Retriever/Mackinaw). Even if you're looking at only four ores in a belt you need 300m3 of your cargo just for the "active" singletons you aren't currently using and another 400m3 for the spares. As you need a can to keep the spares seperate (due to the unfortunate preference of EVE for chewing up stackable crystals given half a chance) what you come to is an absolute minimum cargo bay size of 850m3 (500 for a medium can, 300 for "active" singletons and 50 swapping space). If the ore bays are where CCP want them then we have two options - increase the overall capacity to allow such cargo space or reduce the volume of crystals to make a small can viable. The third "option" would be to add a seperate ammo bay but that doesn't allow the can and leaves you with hundreds of slightly damaged singletons because you have less control over them.
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Jacob Holland
Weyland-Vulcan Industries Alliance not Found
57
|
Posted - 2012.07.27 23:34:00 -
[3] - Quote
Dave stark wrote:alternate solution; let us put crystals in our ore bay. Doesn't help unless you can use a can to manage them there.
A 350m3 cargo bay means that you can only use a small can to organise things, even with the reduced size of crystals that allows for only four crystals, spares on a retriever/Mack for two ore types. Which considering the ship is supposed to act without a hauler, solo, without support, simply isn't enough.
The cargoholds need to be increased or the crystal size needs to be drastically reduced... I suggested 5m3 before and I still think that's a good number. The hauler arguement seems foolish from my perspective - a Thorax is already a better hauler than these things. |
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